Javascript programming with DevalVR
DevalVR can be controlled from the web page with
Javascript programming.
Javascript
programming with DevalVR plugin is posible with these browsers:
- Internet
Explorer 4 or later - Netscape
7.2 or later - Mozilla 1.7 or
later - Firefox 0.8 or later -
Opera 9 or later
To view a
Javascript example click here: javascript_example.html
First step: Assign a name to the
plugin with HTML tags
To access to the plugin from Javascript, it's needed to assign it a name or identifier.
Use the tags ID (for Internet Explorer) and
NAME (for
Netscape / Firefox / Opera) to assign the plugin name. This identificator
is used later "to speak" with plugin.
IMPORTANT: Use
always ID tag into OBJECT, and NAME
tag into EMBED
Example code (in this example, the plugin has the
"PLUGIN1" identifier):
Second step: Javascript
programming, accessing to
parameters
You can use the plugin identifier to access and change all HTML
parameters from Javascript. This is the complete list of all DevalVR parameters
For compatibility, use always this syntax to
access the
plugin:
document.plugin_name.parameter_name =
value;
For example, this code load a new file in the viewer:
NOTE: If you change the "src" parameter, you must write
the full url(beginning by "http://")
to work on Netscape and compatible browsers.
Another example, this code changes to full
screen mode:
This code sets the camera zoom to 2.0:
All parameters can be set and read. This
example gets the current PAN (rotationy) value, increments it and sends to the plugin
the new
value:
Plugin Methods
In addition several functions
exist in the plugin to call from
Javascript.
The
Commands function sends a
text value to the plugin. It will be used in specific functions that
requires to send a text value. The parameter1 indicates the action to
execute.
Syntax: (number) returnedValue = document.IDPLUGIN.Commands ( (text)
parameter1, (text)
parameter2 );
Function |
parameter1 |
parameter2 |
Description |
Commands |
"getvalue" |
"tilt" "pan" "zoom" "fps" "progress" "mousetilt" "mousepan" "mousex" "mousey" "mouse3Dx" "mouse3Dy" "mouse3Dz" |
Returns a viewer value, these value is a floating number.
Parameter2 indicates the return parameter. |
Commands |
"menu" |
"reset" "inczoom" "deczoom" "fullscreen" "extern" "play" "manual" "help" "menu" "viewfinder" |
Activates a toolbar function |
Commands |
"frame" |
name |
Loads the object in the script with the name equal to
parameter2 |
Commands |
"show" |
name |
Shows the object in current frame
with name equal to parameter2 |
Commands |
"hide" |
name |
Hides the object in current frame
with name equal to parameter2 |
|
|
|
|
This example activates or deactivates the autoplay toolsbar
function:
Command
function
The
Command function, sends three numerical values to
the plugin. It will be used in specific functions that requires to send several
numerical values. The parameter1 indicates the action to do.
Syntax: document.IDPLUGIN.Command( (text)
parameter1, (number) parameter2, (number) parameter3, (number)
parameter4
);
Function |
Parameter1 |
Parameter2 |
Parameter3 |
Parameter4 |
Description |
Command |
"rotcamera" |
rotation in X axis (TILT angle) |
rotation in Y axis (PAN angle) |
rotation in Z axis |
Rotates the camera to the specified
angles. |
Command |
"zoomcamera" |
zoom value |
not used |
not used |
Change the zoom of the camera to
the specified value. |
Command |
"poscamera" (for 3D
maps) |
X position |
Y position |
Z position |
Moves the camera to the specific
position in 3D space. This function is used in 3D
maps. In panoramic scenes the camera position
always is
0,0,0 |
Command |
"poscamerautm" (for 3D maps) |
UTM X coordinate |
elevation |
UTM Y coordinate |
Moves the camera to the specific UTM
coordinates. This function is used in 3D
maps. |
This example rotates the
camera to PAN=10 degrees and TILT=-50 degrees:
GetVariable
function
This function is used to
get any value from plugin.
Syntax: (text) returnedValue =
document.IDPLUGIN.GetVariable( (text) parameter1);
Function |
parameter1 |
Description |
GetVariable |
"panoramaname" |
Returns the name of the current panorama loaded in the
plugin, when a script is running. |
GetVariable |
"filename" |
Returns the name of the current file name loaded in the
plugin, with full path. |
GetVariable |
"description" |
Returns the description of the current panorama loaded in
the plugin, when a script is running. |
|
|
|
|