DevalVR example - Blending effects with 2D images over panorama

Download this example: negative.zip  (1.72 MB)
and the video file with .FLA source: interactive_video_example.zip (7.55 MB)

This example uses the "IMAGE" script instruction to define the images showed in the viewer. See a description of this instruction here: script instructions (IMAGE)

HTML code of this example:


<OBJECT codeBase='http://www.devalvr.com/instalacion/plugin/devalocx.cab#version=0,3,3,7'
classid=clsid:5D2CF9D0-113A-476B-986F-288B54571614 width='600' height='360'>

<PARAM NAME='src' VALUE='scriptnegative.dvl'>

<EMBED TYPE='application/x-devalvrx'
PLUGINSPAGE='http://www.devalvr.com/instalacion/plugin/install.html' 

src='scriptnegative.dvl'

width='600' height='360'></EMBED>
</OBJECT>
 

 

Content of "scriptnegative.dvl" file:


(object1)
{
    TYPE=MOV;
    FILE=gransuite.mov;
    NODO=-261,-19,-52,-308,-20,-143,-265,-76,-54,-311,-77,-145,0,0,tv;
    IMAGE=0,0,#06,100,xor,negative;
    IMAGE=10,10,#00,100,mul,tileshadow;
    IMAGE=80,100,#00,100,mul,tileshadow;
    IMAGE=18,18,#00,40,sub,window;
    IMAGE=88,108,#00,40,add,window;
}
 
(tv)
{
    TYPE=IMAGE;
    FILE=flashmac.html;
    SIZE=325,270;
    REFRESHRATE=12;
}

(negative)
{
    TYPE=IMAGE;
    FILE=negative.jpg;
}

(tileshadow)
{
    TYPE=IMAGE;
    FILE=tile.jpg;
}

(face)
{
    TYPE=IMAGE;
    FILE=face.jpg;
}
 

 

Images used in this example:

tile.jpg
face.jpg
negative.jpg